• Translation of Google Chrome Blink Developer FAQ

    • Tom Kenny

    Google have announce that they’re forking WebKit into their own rendering engine called Blink. 1.12 Why is this is good for me as a web developer? It isn’t. Our primary goal is to use your development efforts as leverage against our competitors. As funny as this translation is of Google’s FAQ, some of it is […]

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  • Redesigning the Save Symbol

    • Tom Kenny

    The Save symbol is years overdue for a rethink. How can this immensely vital symbol be communicated in a timeless form so we never have to go through this again? Yet another interesting design discussion on Branch.

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  • Good Copy and Design are Equally Important

    • Tom Kenny

    Copy is not more valuable than design. They are equally important on the web. Without great copy, design fails to do it’s job, and likewise, without great design, it doesn’t matter how great your copy is. For the most part, however, I agree with a lot of what he’s saying. As designers, we should be […]

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  • Hexagons with Hover Effect

    • Tom Kenny

    So to work around this, I ginned up a set of masks that sit on top of each image. The execution is simple – 3 identical divs, rotated around the central point of the image. Combined, they result in a perfect hexagon. With the mask in place, I applied a bit of jQuery to fade […]

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  • Ryan Singer on UI and UX

    • Tom Kenny

    I avoid teaching the term ‘UX.’ It means too many things to too many different people. Instead I focus on individual skills. Once you understand the individual skills, you can assemble them into a composite system without blurring them together. For software design, the core skill among all user-facing concerns is user interface design. I […]

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  • Funny CSS Gif

    • Tom Kenny

    Funny representation of how CSS can be at times, using a clip of Peter from Family Guy trying to use a window blind.

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